Orbit
Drag the camera
Drag across the canvas to change yaw and pitch. Wheel or pinch adjusts zoom. Reset view returns the camera to its starting angle and scale.
How to explore depth
The particles have x, y, and z positions. The canvas projects the bounded volume with perspective and depth sorting, while the selected rules create movement inside it. Camera orbit and zoom change the view without changing the world.
Orbit
Drag across the canvas to change yaw and pitch. Wheel or pinch adjusts zoom. Reset view returns the camera to its starting angle and scale.
Observe
Axes and bounds make the volume readable. The particle pattern evolves from its rules and seed rather than promising a fixed shape.
FAQ
Yes. Particles have x, y, and z positions and move through a bounded three dimensional world. The canvas projects that world for viewing. Try the mobile simulator.
Drag on the canvas to orbit. Use a mouse wheel or a two finger pinch to change the camera zoom, then use Reset view to return to the starting camera. Try the sandbox controls.
Yes. The page exposes preset, count, motion, force, damping, radius, time step, repulsion zone, and family controls. Values stay within the ranges shown beside each control. Tune them in the sandbox.
No account or saved history is used. The Share configuration command creates a URL containing settings and a seed, not a saved live snapshot. Browse the preset library.